![]() ![]() The rarer the weapon, the more attack points it will add to your total when equipped. As you progress through the game you will find cooler-looking, stronger weapons.Įvery weapon has a certain number of attack points that boosts your characters attack score. Weapons also can help with timing a player's attacks they make movements during fighting easy to see. It is not recommended that you fight with your fists doing so will earn you a 50% disadvantage in player vs. Weapons can make a player seem more imposing and are necessary for dealing sufficient damage to monsters and other players. Regardless of your level, all weapons including fists do damage to other players and monsters. From widest to narrowest, here are the damage ranges: Swords, Axes, Maces and Hammers. Different types of weapons have different damage ranges. You may equip yourself with weapons that are of a lower level than you are, but this is not recommended when fighting monsters in the dungeons. You can equip weapons equal to your level or less (If you are level 10, you can equip level 10 weapons and under, but not over). There are also special elemental weapons that you can get from Dungeon Scrolls or completing Special Quests. ![]() Weapons with a yellow background have no elemental bonus to them, but are slightly more powerful than normal weapons. Red = Fire (Ruby), Green = Poison (Emerald), Blue = Frost (Sapphire) and Purple = Shadow (Amethyst). Each color represents a certain "element". Weapons can be of any type (from Swords to Axes, Maces to Hammers, and more), and of any color. Weapons are worn either in your right hand, left hand, or one in each hand. Weapons are used to attack other players or monsters. ![]()
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